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Members only · bring your own disks

These games never had a save button.

A place to play the Apple II era the way it deserves to be played now — save states that survive the room you left, scores that stick, and somewhere to argue about 1982.

SAVE STATE

Stop losing your run

A 1981 arcade port assumes you play until you die. Save states live on your account, so a game survives dinner, a laptop lid, and a different machine.

HIGH SCORE

Scores that mean something

Three initials and a shared table, the way a cabinet did it. Your history is kept, so you can see whether you are actually getting better.

THE ROOM

Somewhere to talk

The games are the excuse. What most of this is for is arguing about which port was better and who still has the manual.

ON THE SHELF THIS WEEK (AMONG MANY OTHERS)

Lode Runner running on an Apple II

LODE RUNNER

Brøderbund · 1983

Miner 2049er running on an Apple II

MINER 2049ER

Big Five · 1982

Snack Attack running on an Apple II

SNACK ATTACK

Datamost · 1981

Castle Wolfenstein running on an Apple II

CASTLE WOLF.

Muse · 1981